Tutorial on How to get the Bee and the sandhawk without dlc (this is hacking) I know from map-making and save editing that you can get a bee by editing your save and giving it to yourself i tried to do the same thing with the hawk but theres no save files for it so basically when you download borderlands 2 without getting the dlc it still downloads to code for the bee but it doesn't for the sand hawk i think the reason why is because its still possible to get the bee because its a legendary, and when you kill a badass/tubbies/chubbies theres a chance that it could drop any leg so theoretically you could try to farm them to get a bee but i wouldn't just because you have better odds getting 5 cobras in a row then getting a single bee with good sats ![]() This works OK, but requires the cooperation of the stage designers.WARNING THIS IS A LONG ASS EXPLINATION ON HOW TO HACK IN THESE WEPS INTO THE GAME BECAUSE ITS POSSIBLE TO GET THE BEE BUT BASICALLY IMPOSSIBLE AND YOU CANT GET THE FIREHAWK WITHOUT DLC WITHOUT HACKING You also have to throw the combo stage into the main match as a single weapon stage of whatever weapon type that used paper targets, or arbitrarily if all it's an all steel combo stage. The other way to handle combo stages with EZ-Winscore is to do the full-on 3 separate match thing that EZ-Winscore demands for 3 gun and on the combo stages, you segregate the rifle, pistol and shotgun by assigning different target types to the different weapons to prevent blurring the PF line,ie: pistol on steel and rifle on paper or shotgun on steel and pistol on paper, etc. This works well for local club matches where you want quick and easy results and can let a few things slide. Easiest thing I have found for handling combo stages is to score it as one big pistol match and disregard PF by designating every one major across the board. If you run combo stages like we do at our club, then EZ-Winscore requires a few workarounds. I think Excel and IMG time based scoring is real fast and easy in comparison if you just wanna' expedite things and aren't worried about the overall USPSAness of things. If you only run single weapon stages at 3 gun matches, EZ-Winscore is very straight forward if a little tedious to use because it requires a bit more setup and a few more steps along the way (you are basically doing a lot of things 3 times). Is there any way to even up a shotgun match that uses paper targets without adding rounds (I'm sure no one wants to shoot 24 rounds of slugs on one stage)? So, as often happens with any shotgun match that uses paper, the match was unbalanced: I opted not to double-weight the shotgun steel stage, since I couldn't double weight the shotgun paper stage. The two rifle stages were 120 points each and the pistol stages were 120 points and 115 points. Unless I'm missing something, I can only score that stage at 60 points. ![]() ![]() I also had a 12-round slugs-only stage using IPSC Classic targets. I realize that I can specify 2x poppers in EZWinScore, but when I try something with paper targets I can't double weight it.Īt yesterday's match I had a 12-round all-steel field course which could be scored as 60 points or 120 points (if choosing 2x poppers in the scoring program). I hosted a 3-Gun match this weekend and am looking for a way to weight the shotgun stages heavier.
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